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TR3 - CHILE 3: THE CEREMONY OF CHILE

Author: Raider Croft Website

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WALKTHROUGH BY RAIDER CROFT (TRANSLATED BY LOWENNA MAY)

This level begins with a camera showing Lara. Continue forward. You will arrive at a passage where a guard dog will try to stop Lara. Kill them so they will not bother you anymore. The corridor is locked. You will have to return later. In the place where the enemies are dead, pick up the goodies left behind. When you have gathered them, advance and you will arrive at
a room with some boxes in the ground and several enemies. Kill all of them and look up at the ceiling, there is a hollow by which you can climb. When you have climbed continue on. If you stop next to the "Windows" a camera will focus on you. When you have killed everything, look for a door made of "bars" there is a type of key. You will return here later. Continue forward and look for another hole, which is in the ground. When you have dropped in, take care because there is a "Line" in the ground, which kills Lara if she touches it. In the same corridor as the lines there will be another enemy, so be careful. You advance and arrive at the end of the tunnel. Note the exit, a climbable wall. You will notice while you are looking at the wall, the fire. You must lower to a sufficient height and then jump backwards to avoid the fire. Now advance until you cannot anymore. Remove your pistols and kill the man who is in the dip in this tunnel. Kill all the dogs and man. The men are from SEMIC and are not very clever and if you cross the walls they will not. Kill them all and you fill find that you have reached the outside of SEMIC, take time to look at the landscape. When you have finished continue forward. You will arrive in a small room, in which there are boxes in the ground and a hollow in the ceiling. Climb into this hollow, when you do an enemy appears kill it. Look for a button in the wall. Press it and two paths will appear. One towards the left and the other in the ground. Go to the left passage, an enemy will appear so kill it. Continue on and find another hollow in the ground. Drop into it and continue forward. Get into the water and swim around looking for the key. When you have found it make sure you pick it up. Climb out and notice a door with "bars" you cannot enter and need to return later. Continue on and enter the water. Pick up all the ammunition. When you climb out be ready for the enemies who are ready for you. Kill them all. Look for a lock in the wall and use the key you found in the water. When you use the key you will observe a door has opened behind her. Do not go through. In the same area you will find some blocks (with the same texture as that of the ground). Go to them, they are moveable so move them until you find a card underneath one of them. When you see it pick it up, you will have to lower. In order to get down, do not go by the water. You must hang over the edge of the building. In one place you will notice that the earth is slightly raised. You must leave Lara in the right place, so when she drops she does not get hurt. Kill the rest of the enemies. Go back to the door, which you opened. When you arrive kill all the enemies. Gather the key, you now needs to go back to where you began the level. Put the key in the lock and a door will open which is near Lara. Go through and you will find another lock. Here you must place the card, which you found under the moveable blocks. When you have done this you will notice that the door has been opened in the water. Go to the water, and get in. Swim through the door. You must then activate a handle. Swim to the surface and get out. Now go again to the room, which contains the boxes and the hollow in the ceiling. Do you remember the two routes, left and the hollow in the ground. You now need to go through the hollow in the ground. When you have lowered you will find yourself in a dark room. Continue and you will be behind the "bars". Kill all the enemies. There is a guard who you must kill and then pick up the key. Continue on you way. You will arrive in a little dark room, with two small gifts on the ground. Pick them up and continue on. Dogs will appear so kill them. You will then find yourself in a room, which looks like a town. In one of the walls of the huts is a lock. Here you must place the key. A door will open. Now look for the hut with the brightest inside. It has stairs to climb. When you do you will arrive in the ceiling of this apparent house and enter by the hollow. When you are there you will find the object and many enemies. Kill them all and pick up the object. The level will finish.

Secret # none.


WALKTHROUGH BY LUCAS

Pick up the items in the corridor and head through the small rooms, collecting the goodies. In the end, climb to upper area and head through the two office-like areas. Drop into the hole, watching out for the sneaky deadly laser line in the middle of the corridor. Jump over it and climb down the ladder, back flipping over the fire blower. Jump over the pipes and crawl out of this building. Enter the building to the left and climb up through the ceiling, push the button and drop past the next room. Underwater, pick up the BLUE PASS and swim across: you'll raise in the rooftop of the building. Use the pass and move the dark grey boxes around to find a KEYCARD. You'll have to work your way down from here: there's a sloped sandy area in the ground floor. Safety drop there. Return to the gate with the YELLOW PASS and pick it up. Return even further, all the way back into the beginning corridor and use the pass to open a door. Then use the keycard inside. Work your way "back" to that second building, climb up to the upper floor and drop into the water tunnel. Swim through the open gate and throw the underwater lever in the end, get to the rooftop and safety drop onto the sand again. Get inside the building once more, but this time, drop through the dark hole in the upper floor. Walk past the open door to reach the other side of the fenced area and drop into the hole in the ground. One of the guards has a KEYCARD, get it and head through the cavy tunnel. Climb up into someone's garden, use the card on the left side and then climb up the opposite wooden wall. Drop inside the house and dispatch the baddies. Walk up to the artifact. This level finishes Lara's adventures in Chile, let's now pack for Spain, good ol' Europe.

End of Level.
Secrets: none

 


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