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Galleria Jeanne D' Arc

Author: Alessandro Licata (Marzio)

Download: Here


Savegames:

Walkthrough written by Moonpooka for trle.net

Colour Code

Weapons ~ Heath ~ Ammo

Items

Note: I found no secrets in this level and did not read about them so I am assuming there are none. Also, during the game you can take several artefacts from the gallery which are not essential pickups, but they are fun to get.

Warning: This is a shoot ‘em up level with many guards and little health pick ups, (except for near the end) so conserve health as much as possible or you will not be able to finish.

Arriving At The Gallery

Lara arrives in the foyer of the Gallery of Jeanne d’Arc, and is immediately being fired at by three guards as the cut scene is taking place. As soon as you take control, whip out your pistols and gun those baddies down. One of the guards will drop a Red Swipe Card, so search the floor to find it and then head over to the west doors. Use the Red Swipe Card on the slot by the west doors, and the door to the left of you opens. Go through to the beautiful pink and yellow hall, and at the end kill the two guards that show up. Take the 1st CD that one of them drops and use it on the computer at the west wall to open the door to your left. Go through to the new room and watch the fly by. Now carefully head up the stairs and take out the four waiting guards. One of the guards will drop the 1st Blue Plug, so take it and then notice the three computers on the west, south and north walls for later, and then return to the foyer (1st room of the level).

Back at the foyer: Head to the south doors, and use the 1st Blue Plug to open up the next area and go through.
 

Approach the stairs carefully because two guards will attack!!! Kill the guards and take the SMP and 2nd Blue Plug that they leave behind. Continue up the stairs and go right at the top. Head towards the door, (which will open as you approach) and enter the new room. Kill the waiting guard and take the 1st Yellow Plug that he drops. Now use the 2nd Blue Plug on the door nearby and enter the new room. Shoot the glass case to break it, take the artefact and then head back to the foyer.
 

Back at the foyer: Go to the north doors and use the 1st Yellow Plug to open them. Head through carefully to the beautiful fountain room; but it won't be pretty for long as two guards are waiting to attack!!! Lure the guards out to give you more shooting room, and then gun them down and take the 2nd CD that one of them drops. Now dive into the pool and find the Crowbar at the bottom. Use the central fountain to climb out and jump back to the room. Use the 2nd CD on the west door, and head through.

At the top of the stairs, watch the fly by as you enter the gold chalice room and then walk through the glass case and take the artefact from its resting place. Now head to the small north door; which will open as you approach, and be ready with your guns!!! As the door at the end of the following hall opens, four guards are waiting inside the computer room. Take out the guards and search the floor for The Revolver ~ Ammo ~ Laser Sight, and then head through to the west room and shoot the guard that shows up. The guard will leave you the 1st Red Plug and you can use it in either one of the three CD storage rooms nearby to get yourself a 3rd CD. Now return to the foyer back at the start of the level.

Back at the foyer: Go through the west door again and make your way to the top of the stairs.

Note: I read that you must place the CD’s in the correct order, but I had no such issues so I will direct you as I played.

Use the 3rd CD on the computer at the west wall, (top of the stairs) and then get guns to the ready and enter the new room that opens up to your left. Kill the two Ninjas and guard that are waiting for you, and then search the floor for the 2nd Red Plug and two artefacts. Three guards are now heading up the stairs to surprise you, so kill them and then break the cases in the room and take the artefacts before heading back to the foyer.

Back at the foyer: Go back through the north door and make your way back to the computer room. You can now use the 2nd Red Plug to get yourself a
4th CD, and then return to the foyer.

Back at the foyer: Re-enter the west doors and go back to the top of the stairs. Use the 4th CD on the south wall computer and enter the new room. Shoot the cases for the
artefacts, and then head through to the west room. Shoot the Ninjas and guard, then search the floor for the 3rd Red Plug. You can now loot the room for the artefacts (not forgetting to pry the gem from the north wall with the crow bar,) and then leave and head back to the foyer again (shooting two guards who show up on the way.)

Back at the foyer:  Head through the north doors again and go back to the computer room. Use the 3rd Red Plug in the back room to obtain a
5th CD, and then return to the foyer.

Back at the foyer:  Re-enter the west doors to get back to the computers up the stairs, and use the 5th CD on the north wall computer. Enter the new room, shoot the cases for the artefacts, and then go through to the west room where a Ninja and two guards are lurking. Take out the enemy, and then watch out as another guard tries to sneak up behind you!!! When the coast is clear, search the floor for the 4th Red Plug, and then look around for The Uzi ~ Uzi Ammo and a few more artefacts that are scattered about. Now shoot the cases for the remaining artefacts and head back to the foyer.

Back at the foyer: Make your way back through the north doors to the computer room and have guns ready to shoot the four guards that are waiting. Battle it out then take the
Revolver Ammo ~ LMP x 2 that they leave behind. There is a door in the computer room; it’s to the right of the room you took the CD’s from. Approach the door and it will open for you revealing the slot for the Red Card Key. This will open the next door, and then you need to repeat this twice more to enter the next area.

You need two plugs here as you can see, and one of them you have in your back pack!!! Use the 4th Red Plug on the lock ahead and enter the newly opened door to your left. Draw guns out to take out three guards attack, and then take the
3rd Blue Plug that one of them drops. Now search the room for a LMP ~ Grenade Gun ~ Grenade Ammo, and then go through the south door and up the flight of stairs. Use the 3rd blue plug on the lock at the top of the stairs and enter the next room.
 

Kill the waiting guard and take the 2nd Yellow Plug that he drops, and then shoot up the cases and take the final artefacts before returning to the room down stairs.

Use the 2nd yellow plug to open the final door in the hall and Lara is free to leave the gallery, and, Oh!!! Look who's waiting for Lara with a nice hot cup of tea!!! :-)

The End

 

 


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