Indra Artefact demo
Author: Alex Nierlein (Dark Death)
Download: Here
Story:
This is the Demo version the attendants of the TR Meeting 2005 have already played.
Walkthrough:
Select
the Laines residence as stated in the author's notes. There is no compass
or guns but there are a few new moves to do. You start in front of a closed
door. Go forward and to the left into a building. As you enter a sign appears
giving you a hint as to what to do. This is good if you understand German.
Unfortunately, I do not, so it was trial and error for me. Stand at the edge
of the pit and face the opposite side. Hop back three times so that you are
in the middle of the tile in front of the back wall. The three hops back are
important. If you start with your back to the wall, you cannot make it. Now
run and sprint towards the pit. At the edge, hit jump and you should do a
long jump and land on the opposite ledge and bump into the wall. The camera
view changes so run towards the camera.
When you pass a
doorway, turn right and enter in the area with steps by the wall. Run forward
and the view changes to show you a white door and another hint. Go to the
door and pick up red shotgun shells. Hop back three times. Run and sprint
towards the door. Near the door, hit crouch and you slide underneath the door.
Hop onto the boxes at the back wall and get secret
#1 and pick up a Stone Dragon. Use the run and slide move again
to exit this area. Run up the right stairs and the camera shows you a view
from above the bird. The left stairs are blocked with a closed door. At the
top of the stairs, jump up and grab the wire. Shimmy to the right and drop
down on the other ledge. The shimmy starts off rather slow, so have patience.
As you land, the door opens behind you. Pick up Uzi ammo and grenade normal
ammo. Go back to the entrance tunnel and go to the right.
You get another
hint displayed along with a cut scene of a man sitting on a box. Continue
and exit the tunnel in a small area. Stand in front of the ladder and just
use action (CTRL) to climb the ladder. At about half way up the ladder, Lara
stops. Hit the Up arrow and Lara continues to the top of the ladder. It took
about four tries for this to work, as Lara would fall off back to the ground.
Now use jump (ALT) and Lara jumps off the ladder to land of a ledge. Go to
a corner to pick up a small medipack. Pick up a key from the floor in front
of the man and get a cut scene of a silent conversation. Exit through the
open doorway and follow the crawl space to the end. At the end hit the Up
arrow key and Lara automatically rolls head first out of the crawl space.
Climb back up the ladder and wait a while. The man will get off the box and
appears to lick the window in front of him. I assume the speech that I did
not hear explains what he is doing. Back though the crawl space to the ground
again and exit this area. Drop into the pit and climb the ladder on the other
side.
Exit the door and
you are back in the street area. Turn left and run down the street to a house
with trees in front. There is a signpost and a street map. The "X" marks where
you are. You are on Zerbster Street. The other sign "Schlosshof" points to
the house. On the other side of the house is a church but you do not have
a key for the house yet.
Continue down the
street and see a crawl space in a gray wall to the right side of the street.
Crawl in and near the end, turn around to drop backwards and grab the edge.
If you roll forward, you are dead. Quickly
shimmy to the left as the glass on the floor rapidly takes away your health.
Turn and go up the mound at the back ball. Grab a crevice and shimmy to the
left until you can pull up to a ledge. Follow the ledge around to the corner
to pick up the key to the church. Get down to grab the crevice and shimmy
over the glass again. Pull up and exit this area.
Go across the street
and kick open the door to the right. Enter and get a cut scene of a figure
in black peeking around the corner of Lilien Street. Continue into the next
room and find a large medipack on the desk to your right. Continue out the
back door and find red shotgun shells to the left of the door. There is a
woman reading a book and watering the flowers. Exit the house and turn left
onto Lilien Street. At the end, there is a locked door. You can do nothing
here yet, so just return to the house with the street map.
Go to the door
of the house and use the key to the church and the door opens. Go down the
stairs and kick the door open. Enter the area and get a long flyby of the
church. Go to the right and keep close to the walls and you should find a
key lock. Use the key that you got from the man and the door opens. Go inside
and pick up revolver ammo from a desk. Pull up onto the cabinet in the corner
and get into a crawl space. On the other side, drop into a room. Jump onto
a table with the flowers and pick up a card (or money). It may be difficult
and crouching down helped in picking the item up. Get back into the crawl
space and exit the building.
Go straight and
around a small fence and you should find some steps leading up to an open
door. Inside the doorway, go down the stairs into a storage room. Hop onto
the box to the left side for a small medipack. Cross the room and pick up
flares from the floor. Save the game because the next move can get you stuck.
Turn to the right and look up at a crawl space. Grab the edge and shimmy to
the right before you pull up. Pull up and get secret
#2 and the Jade Dragon. Get down and go back to the entrance. Go
up the stairs and see a woman with hers arms folded waiting at a closed door.
Go back down the stairs and go straight across to kick open the door of the
church.
Go inside and if
you go to the right, you can see a woman at the desk behind a glass partition.
Further to the right are some stairs that end in a closed door. Anyway, go
straight to stand on a small side table. Jump up to grab a ledge and shimmy
to the left to pull up onto a ledge with the stained glass window. Pick up
a key from the floor. Turn and face the church. Do a long jump to the ledges
in the right corner. Turn to the left and jump to grab a climbable wall on
another ledge. Pull up to the ledge and go the left side. You get secret
#3 and pick up a Gold Dragon. You can jump back to the other ledge
to pick up red shotgun shells. Safety drop to the ground and exit the church.
Go back to Lilien
Street and go to the end. Open the door of the gray building on the left side
of the street. Inside are people talking and this place could be a ticket
office. Enter the ticket office and go to the woman at the third window. Take
one step back and use the card (or money). If you stand right at the window,
it does not work. The woman does something and eventually produces a ticket
for you. Pick up the ticket and exit. Go to the locked door at the end of
Lilien Street. Use the key from the church ledge and the door opens. Enter
and go up the stairs to enter a train station. The area to the right with
a stopped train is safe to explore but I found nothing there. If you go to
the left into the open area, trains arrive and you are killed. Cross the tracks
and you see people waiting for a train. Go to a small black rectangle receptacle
at the back wall and use the ticket. You get a cut scene of a picture stating
"Laine's Wohnort" and showing the three secret dragons. Then the level ends.
12-may-2006
Walkthrough by Harry Laudie
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