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Astrodelica 3.

Author: Richard Lawther(Dick)

Download: Here

Unpack the Astrodelica3.zip then copy the files from the Audio into the Audio folder, the astro3.tr4 file into the Data folder and the others into the main folder. Run the game and have fun!

Story

It seems the aliens are not just here to help Dick with his game. Using his personal teleporter Lara has departed Scarborough in her continuing pursuit of the elusive Astrodelica Aliens. Unfortunately Dick is not yet part of the inner circle, so the best he could offer was transportation to a teleporter receiver located in the icy wastes outside the Alien's base in Antarctica.

Walkthrough:

Going outside continue your way in the passage on the right and you will reach a new area. Then continue to the right, down and to the right again. On the other side of the deep pit standing directly to the left (as shown on the pic) Lara can climb up. Fall down quick and jump away from the upper hole as snowballs begin to rolling down. Climb up again and find the hole in the snow where you can climb down. A grate opens below so it will be easier to get up here as Lara will have to return here several times.

Getting back continue your way to the right, Lara can walk on the flat spots of the white rocks above. Jump from an appropriate place onto the block and to the right. You are in a new area now. Don’t climb down the ladder for the time being but continue along. When you reach the mausoleum with a Golden Man, get into the small passage and collect the Crowbar. Now return to the ladder you saw earlier, climb down and force open the door in the lateral passage. Notice carefully the three symbols on the wall. A grate has opened too. Walking through  this you find yourself in a place decorated with two high-voltage column. Collect the Revolver ammos as you will not collect them later.

Return climbing the ladder and continue your way through the black rocks towards the Golden Man. Avoiding the rock jump over to the left on a flat spot and from here jump into the small tower. Walking to the picture some thunderbolts appear. On the place where the thunderbolts lead you a SECRET awaits Lara: the HAND.

Return to the place from where you jumped to the Golden Man but now jump to the sloping area to the right. Climb up outright and pressing and holding the CTRL button fall down. Below climb to the right again as long as Lara can stand up. Pull the lever on the other side and fall down. But step only on those floor tiles which you have seen on the illustration earlier (see the picture). An ice block rising, standing on the top you will reach a lever. Before pulling it save your game as a small rush follows. You can see in the cut scene that the ball has crashed the icy surface of the lake. Rush to there but stop at the shore and shoot the ducks. It’s interesting that the wraith beetles don’t make any harm to Lara. :-) Jump into the water and swim to the opposite small idol. Lurking to the bottom of the lake wait for the death of the beetles. After getting a bit air collect the first HAND. 

Return to the first open area where the thunders have led you, jump up and crawl in for the second HAND. Get up again and to the other side. Jumping on the flatter edges of the ice covering collect the Revolver. Then get to the other side above and climbing down the ladder amongst the icy mountains collect the Lasersight. Return to the place where you had climbed to the roof first and shoot the swinging sphere with your combined Revolver + Lasersight. Now you can get the ice-closed third HAND which you have seen earlier. Climb down the ladder next to it and using the crowbar open the door.

There’s a new puzzle in the room. It’s essential that only those floor tiles must be lighted which had symbols on the illustration you have seen earlier. And Lara must step only on these tiles. OK, I explain: the left one next to the door, then the right one, then the one in front of the right one and the left one next to the door again. Step onto those which light and the way is clear to the new puzzle. Now you know the correct order so step following this: red, yellow, blue, red, yellow and Lara can get the fourth HAND (see the picture). It’s interesting that you will get the HAND which you have seen first but the sequence doesn’t really matter. Perhaps there’s a more logical and shorter way of collecting them so this is only my advice.

Return to the lake where the ball has crashed the ice surface. The ice block next to it has changed a bit. Jump over it to the steaming chimney and you can see an expiry next to the chimney. Slide down and find yourself in a huge room. Notice the switch in the ceiling (see the picture) and jump into the pool from its left side where there’s no scaffolding. Save your game before jumping in. Swim fast but don’t swim into the large pool above but there’s a passage in the corner on the other side. Finally get some air below. Swim back, pull the lever, get some air and swim down to the bottom of the large pool. There’s another passage. Jump down to the platform below from the end of this passage.

Save your game again and jumping up find yourself in the pool. here you must swim always to the right so Lara can pick up everything she discovers. Finally get outside. But still don’t climb out but after getting some air swim to the left once more and collect some ammo. Now you can leave the pool and collect the fifth HAND outside. Return to the high-voltage columns and get over the black rocks. Watch out the snowballs! :-) There’s an invisible lever on both of the two columns which opens a grate below. You can place the HANDS behind the grate. The ice wall has opened. Pull the lever and on the other side of the chasm ride the UFO bike to the next level – at least I hope this level will continued. It was a great adventure, wasn’t it? :-)

Walkthrough by OBig from Š TREditor.hu

Translated by Petunia from Š TombRaider.hu


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